Board Games for Social Change – FNST Panel and Workshop
We will play the game and discuss its impact on society.
Peace-so-cracy came out of the Friedrich Naumann Foundation’s journey to promote civic education in Thailand’s different provinces. The team discussed experiences from attending a course conducted by King Prajadhipok’s Institute called “Promotion of Peaceful Society.” Specifically, they considered how they could raise awareness of society’s diversity and at the same time foster the understanding that conflict is an integral part of democratic society. The team decided to develop an educational tool on conflict management and peaceful co-existence, hence the name of the game – Peaceful Society in Democracy.
The Office of Peace and Governance of King Prajadhipok’s Institute and the Friedrich Naumann Foundation have a common mission to promote democracy, good governance and peace. This common mission prompted the collaborative efforts to develop this board game for use as an educational tool.
For over a year, the team worked to produce a number of different conflict scenarios, eventually settling on 15 conflict scenarios that could occur at the family level, community level, or at the international level. The scenarios tackle a wide range of issues on themes that include environment, society, culture, economics, public health and security.
The team hopes that Peace-So-Cracy will shake the way we learn and shift the discussion about democracy in a constructive way.